State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2021

Top 5 City Building Games in Italy, Q2 2021

Explore the performance trends of the top 5 city building games in Italy during Q2 2021, including weekly downloads, revenue, and active users.

Top 5 City Building Games in Italy, Q2 2021

During the second quarter of 2021, the city building game genre showed varied performance trends across the top 5 applications in Italy. Here's a detailed look at the weekly downloads, revenue, and active users for these games, based on data from Sensor Tower.

SimCity BuildIt had a strong presence with weekly revenue peaking at around $12.2K in early April and seeing a slight decline to approximately $9.9K by the end of June. Downloads fluctuated, starting at 4.1K in late March, dipping to 2.0K in mid-May, and recovering to 4.8K by the end of the quarter. The game maintained a robust active user base, with numbers ranging from 60.9K to 71.0K.

The Simpsons™: Tapped Out also saw varied revenue, reaching a high of $3.8K in early April and dropping to $1.3K by mid-June. Weekly downloads were relatively stable, hovering around 1.6K to 2.6K throughout the quarter. Active users showed a slight decline from 80.3K in late March to 72.9K at the end of June.

The Tribez: Build a Village experienced a notable revenue peak of $3.8K in mid-April but saw a decline to about $1.1K by the end of June. Downloads were low, starting at 1.8K in late March and dropping to as low as 52 in mid-May, with a slight recovery to 521 by the end of June. Active users followed a similar trend, decreasing from 3.4K to 1.7K over the quarter.

Megapolis: City Building Sim had a steady revenue performance, peaking at around $2.9K in mid-May and declining to $1.1K by the end of June. Downloads were consistent, ranging from 1.6K to 2.6K throughout the quarter. Active users saw a slight decrease, moving from 5.6K in late March to 5.0K by the end of June.

Global City: Building Games saw its highest revenue at approximately $3.3K in late March, with a decline to around $1.8K by the end of June. Downloads peaked at 4.0K in early April and decreased to 1.1K by the end of the quarter. Active users showed a decrease from 4.0K to 2.6K over the same period.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021